Wei Liu
Cited by
Cited by
Exploring ‘generation Y’ interaction qualities at home and at work
W Liu, G Pasman, J Taal-Fokker, PJ Stappers
Cognition, Technology, and Work 16 (3), 405-415, 2014
Transdisciplinary teaching and learning in UX design: A program review and AR case studies
W Liu, KP Lee, CM Gray, AL Toombs, KH Chen, L Leifer
Applied Sciences 11 (22), 10648, 2021
Supporting generation Y interactions: Challenges for office work
W Liu, PJ Stappers, G Pasman, J Taal-Fokker
ACM Conference on Computer Supported Cooperative Work, 669-672, 2011
Building a three-level user experience (UX) measurement framework for mobile banking applications in a Chinese context: An analytic hierarchy process (AHP) analysis
D Zhu, Y Xu, H Ma, J Liao, W Sun, Y Chen, W Liu
Multimodal Technologies and Interaction 6 (9), 83, 2022
Engineering design entrepreneurship and innovation: Transdisciplinary teaching and learning in a global context
W Liu, E Byler, L Leifer
International Conference on Human-Computer Interaction, 451-460, 2020
Recent advance on detecting core-periphery structure: A survey
W Tang, L Zhao, W Liu, Y Liu, B Yan
CCF Transactions on Pervasive Computing and Interaction 1 (3), 175-189, 2019
Understanding use intention of mHealth applications based on the unified theory of acceptance and use of technology 2 (UTAUT-2) model in China
Y Zhu, Z Zhao, J Guo, Y Wang, C Zhang, J Zheng, Z Zou, W Liu
International Journal of Environmental Research and Public Health 20 (4), 3139, 2023
User interface (UI) design and user experience questionnaire (UEQ) evaluation of a to-do list mobile application to support day-to-day life of older adults
D Zhu, D Wang, R Huang, Y Jing, L Qiao, W Liu
Healthcare 10 (10), 2068, 2022
NeuroDesignScience: Systematic literature review of current research on design using neuroscience techniques
T Ohashi, J Auernhammer, W Liu, W Pan, L Leifer
International Conference on Design, Computing, and Cognition, 575-592, 2022
Making the office catch up: Comparing generation Y interactions at home and work
W Liu, G Pasman, PJ Stappers, J Taal-Fokker
ACM Conference on Designing Interactive Systems, 697-700, 2012
Designing interactive glazing through an engineering psychology approach: Six augmented reality scenarios that envision future car human-machine interface
W Liu, Y Zhu, R Huang, T Ohashi, J Auernhammer, X Zhang, C Shi, ...
Virtual Reality & Intelligent Hardware 5 (2), 157-170, 2023
Exploring maker innovation: A transdisciplinary engineering design perspective
W Liu, Y Zhu, M Liu, Y Li
Sustainability 14 (1), 295, 2021
How post 90’s gesture interact with automobile skylight
Y Zhu, G Tang, W Liu, R Qi
International Journal of Human–Computer Interaction 38 (5), 395-405, 2022
中国建筑工业出版社, 2013
Driving towards the future: Exploring human-centered design and experiment of glazing projection display systems for autonomous vehicles
Y Zhu, Y Geng, R Huang, X Zhang, L Wang, W Liu
International Journal of Human–Computer Interaction, 1-16, 2023
Teaching practice in the 'empathy design thinking' course for elementary school students grounded in project-based learning
Y Lyu, X Wang, B Zhang, Y Wang, M Jiang, Q Zhang, Y Zhang, W Liu
International Conference on Human-Computer Interaction, 544-555, 2021
NeuroDesign: Embracing neuroscience instruments to investigate human collaboration in design
J Auernhammer, W Liu, T Ohashi, L Leifer, E Byler, W Pan
Human Interaction, Emerging Technologies and Future Applications III …, 2021
Engineering design thinking and making: Online transdisciplinary teaching and learning in a Covid-19 context
J Huang, W Pan, Y Liu, X Wang, W Liu
International Conference on Applied Human Factors and Ergonomics, 159-166, 2020
Emotion deep dive for designers: Seven propositions that operationalize emotions in design innovation
P Desmet, H Xue, X Xin, W Liu
In: Creativity, Innovation, and Entrepreneurship 31, 169-176, 2022
Demystifying emotion for designers: A five-day course based on seven fundamental principles
P Desmet, H Xue, X Xin, W Liu
Advanced Design Research 1 (1), 50-62, 2023
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