Cross-benefits between virtual reality and games P Bouvier, F De Sorbier, P Chaudeyrac, V Biri International Conference and Industry Symposium on Computer Games, Animation …, 2008 | 37 | 2008 |
GPU rendering for autostereoscopic displays F De Sorbier, V Nozick, V Biri 4th international symposium on 3D data processing, visualization and …, 2008 | 28 | 2008 |
Visualization of temperature change using RGB-D camera and thermal camera W Nakagawa, K Matsumoto, F de Sorbier, M Sugimoto, H Saito, S Senda, ... Computer Vision-ECCV 2014 Workshops: Zurich, Switzerland, September 6-7 and …, 2015 | 26 | 2015 |
3D object pose estimation using viewpoint generative learning D Thachasongtham, T Yoshida, F De Sorbier, H Saito Image Analysis: 18th Scandinavian Conference, SCIA 2013, Espoo, Finland …, 2013 | 22 | 2013 |
Gpu-based multi-view rendering F De Sorbier, V Nozick, H Saito Computer Games, Multimedia and Allied Technology, 7-13, 2010 | 14 | 2010 |
Calibration-free projector-camera system for spatial augmented reality on planar surfaces T Nakamura, F De Sorbier, S Martedi, H Saito Proceedings of the 21st International Conference on Pattern Recognition …, 2012 | 13 | 2012 |
Augmented reality for 3D TV using depth camera input F De Sorbier, Y Takaya, Y Uematsu, I Daribo, H Saito 2010 16th International Conference on Virtual Systems and Multimedia, 117-123, 2010 | 12 | 2010 |
Violin pedagogy for finger and bow placement using augmented reality F De Sorbier, H Shiino, H Saito Proceedings of The 2012 Asia Pacific Signal and Information Processing …, 2012 | 11 | 2012 |
Texture Overlay onto Non-rigid Surface using Commodity Depth Camera. T Hayashi, F De Sorbier, H Saito VISAPP (2), 66-71, 2012 | 11 | 2012 |
Multi-view Rendering using GPU for 3-D Displays V Nozick, F de Sorbier, H Saito GSTF Journal on Computing 1 (1), 44-49, 2010 | 11 | 2010 |
Depth camera based system for auto-stereoscopic displays F De Sorbier, Y Uematsu, H Saito 2010 IEEE International Workshop on Multimedia Signal Processing, 361-366, 2010 | 10 | 2010 |
Accelerated stereoscopic rendering using gpu F De Sorbier, V Nozick, V Biri 16th International Conference in Central Europe on Computer Graphics …, 2008 | 10 | 2008 |
Real-time enhancement of RGB-D point clouds using piecewise plane fitting K Matsumoto, F De Sorbier, H Saito 2014 5th European workshop on visual information processing (EUVIP), 1-6, 2014 | 7 | 2014 |
Illumination Estimation and Relighting using an RGB-D Camera. Y Ogura, T Ikeda, F De Sorbier, H Saito VISAPP (2), 305-312, 2015 | 6 | 2015 |
Specular 3D object tracking by view generative Learning Y Shinozuka, F De Sorbier, H Saito Proc. Irish Machine Vision and Image Processing Conference, 9-14, 2014 | 6 | 2014 |
Camera pose estimation for mixed and diminished reality in ftv H Saito, T Honda, Y Nakayama, F De Sorbier 2014 3DTV-Conference: The True Vision-Capture, Transmission and Display of …, 2014 | 6 | 2014 |
From Research on the virtual reality installation F de Sorbier de Pougnadoresse, P Bouvier, A Herubel, V Biri Human-Computer Systems Interaction: Backgrounds and Applications, 335-345, 2009 | 6 | 2009 |
Immersive visual and audio world in 3D P Bouvier, P Chaudeyrac, R Loyet, B Piranda, F de Sorbier 9th International Conference on Computer Games, 159-165, 2006 | 6 | 2006 |
Arbitrarily shaped objects relighting using an RGB-D camera T Ikeda, F De Sorbier, H Saito 2013 2nd IAPR Asian Conference on Pattern Recognition, 631-636, 2013 | 5 | 2013 |
From smartphone to virtual window E Zhang, H Saito, F De Sorbier 2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW), 1-6, 2013 | 5 | 2013 |