An empirical study of multipopulation genetic programming F Fernández, M Tomassini, L Vanneschi Genetic Programming and Evolvable Machines 4 (1), 21-51, 2003 | 172 | 2003 |
Evolution of artificial terrains for video games based on accessibility M Frade, FF de Vega, C Cotta Applications of Evolutionary Computation: EvoApplicatons 2010: EvoCOMPLEX …, 2010 | 73 | 2010 |
Breeding terrains with genetic terrain programming: the evolution of terrain generators M Frade, F Fernandéz de Vega, C Cotta International Journal of Computer Games Technology, 1-13, 2009 | 64 | 2009 |
Experimental study of multipopulation parallel genetic programming F Fernandez, M Tomassini, W Punch, J Sanchez Genetic Programming, 283-293, 2000 | 64 | 2000 |
Modelling video games’ landscapes by means of genetic terrain programming-a new approach for improving users’ experience M Frade, FF De Vega, C Cotta Applications of Evolutionary Computing: EvoWorkshops 2008: EvoCOMNET, EvoFIN …, 2008 | 58 | 2008 |
Bloat control operators and diversity in genetic programming: A comparative study E Alfaro-Cid, JJ Merelo, FF De Vega, AI Esparcia-Alcázar, K Sharman Evolutionary Computation 18 (2), 305-332, 2010 | 56 | 2010 |
Is the island model fault tolerant? JI Hidalgo, J Lanchares, F Fernández de Vega, D Lombrana Proceedings of the 9th annual conference companion on Genetic and …, 2007 | 48 | 2007 |
The effect of plagues in genetic programming: A study of variable-size populations F Fernandez, L Vanneschi, M Tomassini Genetic Programming, 395-423, 2003 | 48 | 2003 |
The EvoSpace model for pool-based evolutionary algorithms M García-Valdez, L Trujillo, JJ Merelo, F Fernandez de Vega, G Olague Journal of Grid Computing 13, 329-349, 2015 | 46 | 2015 |
A new technique for dynamic size populations in genetic programming M Tomassini, L Vanneschi, J Cuendet, F Fernández Evolutionary Computation, 2004. CEC2004. Congress on 1, 486-493 Vol. 1, 2004 | 41 | 2004 |
Test case evaluation and input domain reduction strategies for the evolutionary testing of object-oriented software JCB Ribeiro, MA Zenha-Rela, FF de Vega Information and Software Technology 51 (11), 1534-1548, 2009 | 40 | 2009 |
Automatic evolution of programs for procedural generation of terrains for video games: Accessibility and edge length constraints M Frade, FF de Vega, C Cotta Soft Computing 16, 1893-1914, 2012 | 39 | 2012 |
(Bi, R) 2O3 (R: Nd, Sm and Dy) oxides as potential pigments B Gonzalvo, J Romero, F Fernandez, MJ Torralvo Journal of alloys and compounds 323, 372-375, 2001 | 39 | 2001 |
Speciation in behavioral space for evolutionary robotics L Trujillo, G Olague, E Lutton, F Fernandez de Vega, L Dozal, E Clemente Journal of Intelligent & Robotic Systems 64, 323-351, 2011 | 38 | 2011 |
Saving computational effort in genetic programming by means of plagues F Fernandez, M Tomassini, L Vanneschi Evolutionary Computation, 2003. CEC'03. The 2003 Congress on 3, 2042-2049 Vol. 3, 2003 | 38 | 2003 |
Evospace-interactive: A framework to develop distributed collaborative-interactive evolutionary algorithms for artistic design M García-Valdez, L Trujillo, FF de Vega, JJ Merelo Guervós, G Olague Evolutionary and Biologically Inspired Music, Sound, Art and Design: Second …, 2013 | 34 | 2013 |
Hybrid laser pointer detection algorithm based on template matching and fuzzy rule-based systems for domotic control in real home environments F Chávez, F Fernández, R Alcalá, J Alcalá-Fdez, G Olague, F Herrera Applied Intelligence, 1-17, 2012 | 34 | 2012 |
The infection algorithm: An artificial epidemic approach for dense stereo correspondence G Olague, F Fernández, CB Pérez, E Lutton Artificial Life 12 (4), 593-615, 2006 | 34 | 2006 |
Discovering several robot behaviors through speciation L Trujillo, G Olague, E Lutton, F Fernández de Vega Workshops on Applications of Evolutionary Computation, 164-174, 2008 | 33 | 2008 |
Comparing synchronous and asynchronous parallel and distributed genetic programming models F Fernandez, G Galeano, JA Gomez Genetic Programming, 160-173, 2002 | 32 | 2002 |